Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Cells: Difference between revisions

From Payphone Tag Wiki
mNo edit summary
mNo edit summary
Line 1: Line 1:
Cells are the team mechanic — optional, but most active players join
Cells are the option team mechanic with most active players joining one. A cell pools its members' held phones for the purpose of cell triangles and cell territory. As of writing there are over '''one hundred active cells''' on the game; the live count is on the '''CELLS''' tab at [https://payphonetag.com payphonetag.com].
one. A cell pools its members' held phones for the purpose of cell
triangles and cell territory. As of writing there are over '''one
hundred active cells''' on the game; the live count is on the
'''CELLS''' tab at [https://payphonetag.com payphonetag.com].


== Forming a cell ==
== Forming a cell ==
Line 27: Line 23:
|}
|}


Handlers are succession-aware: if a Handler is purged for inactivity,
Handlers are succession-aware: if a Handler is purged for inactivity, the longest-tenured Runner (or Member) inherits the Handler role automatically.
the longest-tenured Runner (or Member) inherits the Handler role
automatically.


== Cell scoring ==
== Cell scoring ==


See [[Game:Scoring#Cell_scoring]]. In short: cell holdings + cell
See [[Game:Scoring#Cell_scoring]]. In short: cell holdings + cell triangles + cell territory area. A cell triangle counts when all three Delaunay vertices are held by '''any''' cell member at the moment of evaluation.
triangles + cell territory area. A cell triangle counts when all
three Delaunay vertices are held by '''any''' cell member at the
moment of evaluation.


== Map view ==
== Map view ==


The CELLS toggle on the map (top-right of [https://payphonetag.com
The CELLS toggle on the map (top-right of [https://payphonetag.com<nowiki>payphonetag.com]) switches between Individual view (everyone's emoji</nowiki>
payphonetag.com]) switches between Individual view (everyone's emoji
on their captures) and Cells view (cell-coloured rings, territory fills, perimeter borders).
on their captures) and Cells view (cell-coloured rings, territory
fills, perimeter borders).


== Solo cells ==
== Solo cells ==


A 1-member cell is "solo" and is excluded from the cell leaderboard
A 1-member cell is "solo" and is excluded from the cell leaderboard and the cells map view. This is to prevent the game from having lots of single agent cells.
and the cells map view. The intent is to encourage real teaming, not
solo-flagging.


[[Category:Game]]
[[Category:Game]]

Revision as of 00:31, 3 May 2026

Cells are the option team mechanic with most active players joining one. A cell pools its members' held phones for the purpose of cell triangles and cell territory. As of writing there are over one hundred active cells on the game; the live count is on the CELLS tab at payphonetag.com.

Forming a cell

  • Any logged-in player can create a cell.
  • Each cell has:
    • A 4-character tag (uppercase letters/digits, e.g. WOLF
    • A name (free text)
    • A colour picked from a fixed palette; each colour is unique across all cells, so the palette caps the number of cells visible on the cell-map view.
  • Membership is small — currently a max of 12 agents can exists in a cell

Roles

Role Can do
Handler (creator) everything: rename, recolour, kick,

promote, disband

Runner kick members
Member hold phones for the cell, leave at any time

Handlers are succession-aware: if a Handler is purged for inactivity, the longest-tenured Runner (or Member) inherits the Handler role automatically.

Cell scoring

See Game:Scoring#Cell_scoring. In short: cell holdings + cell triangles + cell territory area. A cell triangle counts when all three Delaunay vertices are held by any cell member at the moment of evaluation.

Map view

The CELLS toggle on the map (top-right of [https://payphonetag.compayphonetag.com]) switches between Individual view (everyone's emoji on their captures) and Cells view (cell-coloured rings, territory fills, perimeter borders).

Solo cells

A 1-member cell is "solo" and is excluded from the cell leaderboard and the cells map view. This is to prevent the game from having lots of single agent cells.