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	<id>https://wiki.payphonetag.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Alex</id>
	<title>Payphone Tag Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.payphonetag.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Alex"/>
	<link rel="alternate" type="text/html" href="https://wiki.payphonetag.com/wiki/Special:Contributions/Alex"/>
	<updated>2026-05-03T06:58:31Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.payphonetag.com/index.php?title=Cells&amp;diff=28</id>
		<title>Cells</title>
		<link rel="alternate" type="text/html" href="https://wiki.payphonetag.com/index.php?title=Cells&amp;diff=28"/>
		<updated>2026-05-03T02:32:40Z</updated>

		<summary type="html">&lt;p&gt;Alex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Cells are the option team mechanic with most active players joining one. A cell pools its members&#039; held phones for the purpose of cell triangles and cell territory. As of writing there are over &#039;&#039;&#039;one hundred active cells&#039;&#039;&#039; on the game; the live count is on the &#039;&#039;&#039;CELLS&#039;&#039;&#039; tab at [https://payphonetag.com payphonetag.com].&lt;br /&gt;
&lt;br /&gt;
== Forming a cell ==&lt;br /&gt;
&lt;br /&gt;
* Any logged-in player can create a cell.&lt;br /&gt;
* Each cell has:&lt;br /&gt;
** A &#039;&#039;&#039;4-character tag&#039;&#039;&#039; (uppercase letters/digits, e.g.  &amp;lt;code&amp;gt;WOLF&amp;lt;/code&amp;gt;&lt;br /&gt;
** A &#039;&#039;&#039;name&#039;&#039;&#039; (free text)&lt;br /&gt;
** A &#039;&#039;&#039;colour&#039;&#039;&#039; picked from a fixed palette; each colour is unique across all cells, so the palette caps the number of cells visible on the cell-map view.&lt;br /&gt;
&lt;br /&gt;
* Membership is small — currently a max of 12 agents can exists in a cell&lt;br /&gt;
== Roles ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Role !! Can do&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Handler&#039;&#039;&#039; (creator) || everything: rename, recolour, kick,&lt;br /&gt;
promote, disband&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Runner&#039;&#039;&#039; || kick members&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Member&#039;&#039;&#039; || hold phones for the cell, leave at any time&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Handlers are succession-aware: if a Handler is purged for inactivity, the longest-tenured Runner (or Member) inherits the Handler role automatically.&lt;br /&gt;
&lt;br /&gt;
== Cell scoring ==&lt;br /&gt;
&lt;br /&gt;
See [[Scoring#Cell_scoring]]. In short: cell holdings + cell triangles + cell territory area. A cell triangle counts when all three Delaunay vertices are held by &#039;&#039;&#039;any&#039;&#039;&#039; cell member at the moment of evaluation.&lt;br /&gt;
&lt;br /&gt;
== Map view ==&lt;br /&gt;
&lt;br /&gt;
The CELLS toggle on the map (top-right of https://payphonetag.com) switches between Individual view (everyone&#039;s emoji&lt;br /&gt;
on their captures) and Cells view (cell-coloured rings, territory fills, perimeter borders).&lt;br /&gt;
&lt;br /&gt;
== Solo cells ==&lt;br /&gt;
&lt;br /&gt;
A 1-member cell is &amp;quot;solo&amp;quot; and is excluded from the cell leaderboard and the cells map view. This is to prevent the game from having lots of single agent cells.&lt;br /&gt;
&lt;br /&gt;
[[Category:Game]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://wiki.payphonetag.com/index.php?title=Scoring&amp;diff=27</id>
		<title>Scoring</title>
		<link rel="alternate" type="text/html" href="https://wiki.payphonetag.com/index.php?title=Scoring&amp;diff=27"/>
		<updated>2026-05-03T02:31:45Z</updated>

		<summary type="html">&lt;p&gt;Alex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Player score is recomputed on every capture. There is no decay; once earned, base points (Explored) stick around even if you lose the phone.&lt;br /&gt;
&lt;br /&gt;
The canonical scoring source is the live game at [https://payphonetag.com payphonetag.com] — values below reflect the current model but may change as the game is tuned. The &#039;&#039;&#039;STATS&#039;&#039;&#039; tab on the game site shows your live breakdown.&lt;br /&gt;
&lt;br /&gt;
== Base components ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Component !! Points !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Explored&#039;&#039;&#039; || 10 per unique payphone you&#039;ve ever captured ||&lt;br /&gt;
Sticky — you keep these even after a phone is stolen back.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Captures&#039;&#039;&#039; (Held) || 15 per phone currently held ||&lt;br /&gt;
Drops to 0 the moment someone steals it.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Edges&#039;&#039;&#039; || 10 per Delaunay edge between two of your held phones ||&lt;br /&gt;
The mesh is computed once at game startup and is static.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Triangles&#039;&#039;&#039; || 15 per complete Delaunay triangle (all three vertices held by you) ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Area&#039;&#039;&#039; || 10 × log₂(1 + ha) where ha is the area in hectares of your held territory ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Your &#039;&#039;&#039;Capture Score&#039;&#039;&#039; is the combined Explored + Held portion. It&#039;s the headline number on the leaderboard; the geographic components are bonuses on top.&lt;br /&gt;
&lt;br /&gt;
== Cell scoring ==&lt;br /&gt;
&lt;br /&gt;
Cells (teams) score independently — see [[Cells]]. A cell triangle requires all three Delaunay vertices to be held by &#039;&#039;&#039;any&#039;&#039;&#039; member of the cell.&lt;br /&gt;
&lt;br /&gt;
Solo cells (1 member) are excluded from the cell leaderboard and the cell map view.&lt;br /&gt;
&lt;br /&gt;
== Streaks ==&lt;br /&gt;
&lt;br /&gt;
A capture streak counts consecutive days on which you captured at least one payphone (Sydney time). Streak is &amp;quot;alive&amp;quot; if your last capture was today or yesterday. Milestones at 7, 14, 30, 60, 100 days trigger an in-game alert. There are also badges at 7, 14, and 30 days — see [[Badges]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Game]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://wiki.payphonetag.com/index.php?title=Scoring&amp;diff=26</id>
		<title>Scoring</title>
		<link rel="alternate" type="text/html" href="https://wiki.payphonetag.com/index.php?title=Scoring&amp;diff=26"/>
		<updated>2026-05-03T02:30:39Z</updated>

		<summary type="html">&lt;p&gt;Alex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Player score is recomputed on every capture. There is no decay; once earned, base points (Explored) stick around even if you lose the phone.&lt;br /&gt;
&lt;br /&gt;
The canonical scoring source is the live game at [https://payphonetag.com payphonetag.com] — values below reflect the current model but may change as the game is tuned. The &#039;&#039;&#039;STATS&#039;&#039;&#039; tab on the game site shows your live breakdown.&lt;br /&gt;
&lt;br /&gt;
== Base components ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Component !! Points !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Explored&#039;&#039;&#039; || 10 per unique payphone you&#039;ve ever captured ||&lt;br /&gt;
Sticky — you keep these even after a phone is stolen back.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Captures&#039;&#039;&#039; (Held) || 15 per phone currently held ||&lt;br /&gt;
Drops to 0 the moment someone steals it.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Edges&#039;&#039;&#039; || 10 per Delaunay edge between two of your held phones ||&lt;br /&gt;
The mesh is computed once at game startup and is static.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Triangles&#039;&#039;&#039; || 15 per complete Delaunay triangle (all three vertices held by you) ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Area&#039;&#039;&#039; || 10 × log₂(1 + ha) where ha is the area in hectares of your held territory ||&lt;br /&gt;
|- Sub-linear so a few mega-suburbs don&#039;t dominate.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Your &#039;&#039;&#039;Capture Score&#039;&#039;&#039; is the combined Explored + Held portion. It&#039;s the headline number on the leaderboard; the geographic components are bonuses on top.&lt;br /&gt;
&lt;br /&gt;
== Cell scoring ==&lt;br /&gt;
&lt;br /&gt;
Cells (teams) score independently — see [[Cells]]. A cell triangle requires all three Delaunay vertices to be held by &#039;&#039;&#039;any&#039;&#039;&#039; member of the cell.&lt;br /&gt;
&lt;br /&gt;
Solo cells (1 member) are excluded from the cell leaderboard and the cell map view.&lt;br /&gt;
&lt;br /&gt;
== Streaks ==&lt;br /&gt;
&lt;br /&gt;
A capture streak counts consecutive days on which you captured at least one payphone (Sydney time). Streak is &amp;quot;alive&amp;quot; if your last capture was today or yesterday. Milestones at 7, 14, 30, 60, 100 days trigger an in-game alert. There are also badges at 7, 14, and 30 days — see [[Badges]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Game]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://wiki.payphonetag.com/index.php?title=Badges&amp;diff=25</id>
		<title>Badges</title>
		<link rel="alternate" type="text/html" href="https://wiki.payphonetag.com/index.php?title=Badges&amp;diff=25"/>
		<updated>2026-05-03T02:26:08Z</updated>

		<summary type="html">&lt;p&gt;Alex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are currently &#039;&#039;&#039;24 badges&#039;&#039;&#039; in the game. They are awarded automatically — on capture, once a day at the rank-snapshot time, and at startup as a backfill. The list below was scraped from [https://payphonetag.com payphonetag.com]&#039;s live badge endpoint at seed time and may drift; the canonical version with current holders is on the &#039;&#039;&#039;RANKS → BADGES&#039;&#039;&#039; tab in the game.&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: 0 auto;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:3em&amp;quot; | Badge !! Name !! Earned by&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 🩸 || &#039;&#039;&#039;First Blood&#039;&#039;&#039; || Make your first capture&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 🔰 || &#039;&#039;&#039;Rookie&#039;&#039;&#039; || Capture 10 phones&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 🎯 || &#039;&#039;&#039;Operator&#039;&#039;&#039; || Capture 25 phones&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 🎖️ || &#039;&#039;&#039;Veteran&#039;&#039;&#039; || Capture 50 phones&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 💯 || &#039;&#039;&#039;Century&#039;&#039;&#039; || Capture 100 phones&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 👑 || &#039;&#039;&#039;Warlord&#039;&#039;&#039; || Capture 250 phones&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 🦹 || &#039;&#039;&#039;Thief&#039;&#039;&#039; || Steal 10 phones&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | ⚔️ || &#039;&#039;&#039;Raider&#039;&#039;&#039; || Steal 50 phones&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 🔒 || &#039;&#039;&#039;Iron Grip&#039;&#039;&#039; || Hold a phone for 30 days&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 🗺️ || &#039;&#039;&#039;Explorer&#039;&#039;&#039; || Capture in 10 postcodes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 🔄 || &#039;&#039;&#039;Reclaimer&#039;&#039;&#039; || Reclaim 10 phones&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 😈 || &#039;&#039;&#039;Nemesis&#039;&#039;&#039; || Steal from the same player 5 times&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 📐 || &#039;&#039;&#039;Surveyor&#039;&#039;&#039; || Complete your first triangle&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 📅 || &#039;&#039;&#039;Week Warrior&#039;&#039;&#039; || Achieve a 7-day streak&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 🔥 || &#039;&#039;&#039;Fortnight&#039;&#039;&#039; || Achieve a 14-day streak&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 🗓️ || &#039;&#039;&#039;Monthly Grinder&#039;&#039;&#039; || Achieve a 30-day streak&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 🌉 || &#039;&#039;&#039;Sydney Sider&#039;&#039;&#039; || Capture a phone in NSW&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | ☀️ || &#039;&#039;&#039;Sunshine State&#039;&#039;&#039; || Capture a phone in QLD&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | ☕ || &#039;&#039;&#039;Melburnian&#039;&#039;&#039; || Capture a phone in VIC&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 🦢 || &#039;&#039;&#039;West Coaster&#039;&#039;&#039; || Capture a phone in WA&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 🍷 || &#039;&#039;&#039;South Aussie&#039;&#039;&#039; || Capture a phone in SA&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 🐊 || &#039;&#039;&#039;Top Ender&#039;&#039;&#039; || Capture a phone in NT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 🏔️ || &#039;&#039;&#039;Islander&#039;&#039;&#039; || Capture a phone in TAS&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 🏛️ || &#039;&#039;&#039;Capital Agent&#039;&#039;&#039; || Capture a phone in ACT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Browsing badge holders ==&lt;br /&gt;
&lt;br /&gt;
The full holders list per badge is on the game site&#039;s RANKS &#039;&#039;&#039;→&#039;&#039;&#039; BADGES tab. Note: when the game&#039;s leaderboard JSON endpoints are live, this page can embed live holder counts via parser tags (see [[Help:Parser_tags]]).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Category:Game]]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://wiki.payphonetag.com/index.php?title=Badges&amp;diff=24</id>
		<title>Badges</title>
		<link rel="alternate" type="text/html" href="https://wiki.payphonetag.com/index.php?title=Badges&amp;diff=24"/>
		<updated>2026-05-03T02:25:09Z</updated>

		<summary type="html">&lt;p&gt;Alex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are currently &#039;&#039;&#039;24 badges&#039;&#039;&#039; in the game. They are awarded automatically — on capture, once a day at the rank-snapshot time, and at startup as a backfill. The list below was scraped from [https://payphonetag.com payphonetag.com]&#039;s live badge endpoint at seed time and may drift; the canonical version with current holders is on the &#039;&#039;&#039;RANKS → BADGES&#039;&#039;&#039; tab in the game.&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: 0 auto;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:3em&amp;quot; | Badge !! Name !! Earned by&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 🩸 || &#039;&#039;&#039;First Blood&#039;&#039;&#039; || Make your first capture&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 🔰 || &#039;&#039;&#039;Rookie&#039;&#039;&#039; || Capture 10 phones&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 🎯 || &#039;&#039;&#039;Operator&#039;&#039;&#039; || Capture 25 phones&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 🎖️ || &#039;&#039;&#039;Veteran&#039;&#039;&#039; || Capture 50 phones&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 💯 || &#039;&#039;&#039;Century&#039;&#039;&#039; || Capture 100 phones&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 👑 || &#039;&#039;&#039;Warlord&#039;&#039;&#039; || Capture 250 phones&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 🦹 || &#039;&#039;&#039;Thief&#039;&#039;&#039; || Steal 10 phones&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | ⚔️ || &#039;&#039;&#039;Raider&#039;&#039;&#039; || Steal 50 phones&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 🔒 || &#039;&#039;&#039;Iron Grip&#039;&#039;&#039; || Hold a phone for 30 days&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 🗺️ || &#039;&#039;&#039;Explorer&#039;&#039;&#039; || Capture in 10 postcodes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 🔄 || &#039;&#039;&#039;Reclaimer&#039;&#039;&#039; || Reclaim 10 phones&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 😈 || &#039;&#039;&#039;Nemesis&#039;&#039;&#039; || Steal from the same player 5 times&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 📐 || &#039;&#039;&#039;Surveyor&#039;&#039;&#039; || Complete your first triangle&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 📅 || &#039;&#039;&#039;Week Warrior&#039;&#039;&#039; || Achieve a 7-day streak&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 🔥 || &#039;&#039;&#039;Fortnight&#039;&#039;&#039; || Achieve a 14-day streak&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 🗓️ || &#039;&#039;&#039;Monthly Grinder&#039;&#039;&#039; || Achieve a 30-day streak&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 🌉 || &#039;&#039;&#039;Sydney Sider&#039;&#039;&#039; || Capture a phone in NSW&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | ☀️ || &#039;&#039;&#039;Sunshine State&#039;&#039;&#039; || Capture a phone in QLD&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | ☕ || &#039;&#039;&#039;Melburnian&#039;&#039;&#039; || Capture a phone in VIC&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 🦢 || &#039;&#039;&#039;West Coaster&#039;&#039;&#039; || Capture a phone in WA&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 🍷 || &#039;&#039;&#039;South Aussie&#039;&#039;&#039; || Capture a phone in SA&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 🐊 || &#039;&#039;&#039;Top Ender&#039;&#039;&#039; || Capture a phone in NT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 🏔️ || &#039;&#039;&#039;Islander&#039;&#039;&#039; || Capture a phone in TAS&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 🏛️ || &#039;&#039;&#039;Capital Agent&#039;&#039;&#039; || Capture a phone in ACT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Browsing badge holders ==&lt;br /&gt;
&lt;br /&gt;
The full holders list per badge is on the game site&#039;s &#039;&#039;&#039;RANKS →&lt;br /&gt;
    BADGES&#039;&#039;&#039; tab. When the game&#039;s leaderboard JSON endpoints are live,this page can embed live holder counts via parser tags (see [[Help:Parser_tags]]).&lt;br /&gt;
&lt;br /&gt;
[[Category:Game]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://wiki.payphonetag.com/index.php?title=Main_Page&amp;diff=23</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.payphonetag.com/index.php?title=Main_Page&amp;diff=23"/>
		<updated>2026-05-03T02:23:27Z</updated>

		<summary type="html">&lt;p&gt;Alex: Add onboarding heads-up about moderation queue for new accounts&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center; font-size: 1.3em; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
Welcome to the &#039;&#039;&#039;[https://payphonetag.com Payphone Tag]&#039;&#039;&#039; Wiki&#039;&#039;&#039;:&#039;&#039;&#039; the community field guide to the game&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== What is Payphone Tag? ==&lt;br /&gt;
&lt;br /&gt;
A real-world territory capture game using payphones. Dial in, enter your PIN, and claim payphones across Australia to build your turf. There are currently &#039;&#039;&#039;thousands of payphones&#039;&#039;&#039; in play, distributed across every state and territory.&lt;br /&gt;
&lt;br /&gt;
Play at [https://payphonetag.com payphonetag.com].&lt;br /&gt;
&lt;br /&gt;
== Where to start ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;New account? Your first few edits wait briefly in a moderation queue for review — they go live instantly once you&#039;re autoconfirmed (4 days + 10 edits).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;New to the wiki?&#039;&#039;&#039; Read [[Help:Editing]] (no wiki markup needed, it&#039;s a Word-like editor).&lt;br /&gt;
* &#039;&#039;&#039;Want to add a photo?&#039;&#039;&#039; [[Help:Adding a payphone photo]].&lt;br /&gt;
* &#039;&#039;&#039;Curious how scoring works?&#039;&#039;&#039; [[Scoring]].&lt;br /&gt;
* &#039;&#039;&#039;Just browsing?&#039;&#039;&#039; Open [[Special:Random/Payphone]] and read.&lt;br /&gt;
&lt;br /&gt;
== Game mechanics ==&lt;br /&gt;
&lt;br /&gt;
* [[Scoring]] — explored, held, edges, triangles, area&lt;br /&gt;
* [[Cells]] — teams, roles, and the cell map&lt;br /&gt;
* [[Badges]] — every badge in the game&lt;br /&gt;
&lt;br /&gt;
== Live leaderboards ==&lt;br /&gt;
&lt;br /&gt;
{{Note|Live leaderboards via &amp;lt;code&amp;gt;&amp;amp;lt;ptLeaderboard/&amp;amp;gt;&amp;lt;/code&amp;gt; will&lt;br /&gt;
appear here once the game&#039;s &amp;lt;code&amp;gt;/api/leaderboard&amp;lt;/code&amp;gt; JSON&lt;br /&gt;
endpoint is live. In the meantime, see the &#039;&#039;&#039;RANKS&#039;&#039;&#039; tab on&lt;br /&gt;
[https://payphonetag.com payphonetag.com].}}&lt;br /&gt;
&lt;br /&gt;
== Recent activity ==&lt;br /&gt;
&lt;br /&gt;
See [[Special:RecentChanges]] for what&#039;s been edited recently on the wiki. For in-game activity (captures, steals), see the &#039;&#039;&#039;INTEL&#039;&#039;&#039; tab on the game site.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiki]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://wiki.payphonetag.com/index.php?title=Main_Page&amp;diff=22</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.payphonetag.com/index.php?title=Main_Page&amp;diff=22"/>
		<updated>2026-05-03T02:21:30Z</updated>

		<summary type="html">&lt;p&gt;Alex: Restore Main Page content (prior edit saved blank due to my mistake)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center; font-size: 1.3em; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
Welcome to the &#039;&#039;&#039;[https://payphonetag.com Payphone Tag]&#039;&#039;&#039; Wiki&#039;&#039;&#039;:&#039;&#039;&#039; the community field guide to the game&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== What is Payphone Tag? ==&lt;br /&gt;
&lt;br /&gt;
A real-world territory capture game using payphones. Dial in, enter your PIN, and claim payphones across Australia to build your turf. There are currently &#039;&#039;&#039;thousands of payphones&#039;&#039;&#039; in play, distributed across every state and territory.&lt;br /&gt;
&lt;br /&gt;
Play at [https://payphonetag.com payphonetag.com].&lt;br /&gt;
&lt;br /&gt;
== Where to start ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;New to the wiki?&#039;&#039;&#039; Read [[Help:Editing]] (no wiki markup needed, it&#039;s a Word-like editor).&lt;br /&gt;
* &#039;&#039;&#039;Want to add a photo?&#039;&#039;&#039; [[Help:Adding a payphone photo]].&lt;br /&gt;
* &#039;&#039;&#039;Curious how scoring works?&#039;&#039;&#039; [[Scoring]].&lt;br /&gt;
* &#039;&#039;&#039;Just browsing?&#039;&#039;&#039; Open [[Special:Random/Payphone]] and read.&lt;br /&gt;
&lt;br /&gt;
== Game mechanics ==&lt;br /&gt;
&lt;br /&gt;
* [[Scoring]] — explored, held, edges, triangles, area&lt;br /&gt;
* [[Cells]] — teams, roles, and the cell map&lt;br /&gt;
* [[Badges]] — every badge in the game&lt;br /&gt;
&lt;br /&gt;
== Live leaderboards ==&lt;br /&gt;
&lt;br /&gt;
{{Note|Live leaderboards via &amp;lt;code&amp;gt;&amp;amp;lt;ptLeaderboard/&amp;amp;gt;&amp;lt;/code&amp;gt; will&lt;br /&gt;
appear here once the game&#039;s &amp;lt;code&amp;gt;/api/leaderboard&amp;lt;/code&amp;gt; JSON&lt;br /&gt;
endpoint is live. In the meantime, see the &#039;&#039;&#039;RANKS&#039;&#039;&#039; tab on&lt;br /&gt;
[https://payphonetag.com payphonetag.com].}}&lt;br /&gt;
&lt;br /&gt;
== Recent activity ==&lt;br /&gt;
&lt;br /&gt;
See [[Special:RecentChanges]] for what&#039;s been edited recently on the wiki. For in-game activity (captures, steals), see the &#039;&#039;&#039;INTEL&#039;&#039;&#039; tab on the game site.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wiki]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://wiki.payphonetag.com/index.php?title=Main_Page&amp;diff=21</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.payphonetag.com/index.php?title=Main_Page&amp;diff=21"/>
		<updated>2026-05-03T02:20:47Z</updated>

		<summary type="html">&lt;p&gt;Alex: Fix broken Game: links after rename; minor copy fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://wiki.payphonetag.com/index.php?title=Scoring&amp;diff=20</id>
		<title>Scoring</title>
		<link rel="alternate" type="text/html" href="https://wiki.payphonetag.com/index.php?title=Scoring&amp;diff=20"/>
		<updated>2026-05-03T02:16:58Z</updated>

		<summary type="html">&lt;p&gt;Alex: Alex moved page Game:Scoring to Scoring without leaving a redirect: Drop Game: pseudo-namespace prefix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Player score is recomputed on every capture. There is no decay; once&lt;br /&gt;
earned, base points (Explored) stick around even if you lose the&lt;br /&gt;
phone.&lt;br /&gt;
&lt;br /&gt;
The canonical scoring source is the live game at&lt;br /&gt;
[https://payphonetag.com payphonetag.com] — values below reflect the&lt;br /&gt;
current model but may change as the game is tuned. The &#039;&#039;&#039;STATS&#039;&#039;&#039;&lt;br /&gt;
tab on the game site shows your live breakdown.&lt;br /&gt;
&lt;br /&gt;
== Base components ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Component !! Points !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Explored&#039;&#039;&#039; || 10 per unique payphone you&#039;ve ever captured ||&lt;br /&gt;
Sticky — you keep these even after a phone is stolen back.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Captures&#039;&#039;&#039; (Held) || 15 per phone currently held ||&lt;br /&gt;
Drops to 0 the moment someone steals it.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Edges&#039;&#039;&#039; || 10 per Delaunay edge between two of your held phones ||&lt;br /&gt;
The mesh is computed once at game startup and is static.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Triangles&#039;&#039;&#039; || 15 per complete Delaunay triangle (all three&lt;br /&gt;
vertices held by you) ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Area&#039;&#039;&#039; || 10 × log₂(1 + ha) where ha is the area in hectares of&lt;br /&gt;
your held territory || Sub-linear so a few mega-suburbs don&#039;t dominate.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Your &#039;&#039;&#039;Capture Score&#039;&#039;&#039; is the combined Explored + Held portion. It&#039;s&lt;br /&gt;
the headline number on the leaderboard; the geographic components are&lt;br /&gt;
bonuses on top.&lt;br /&gt;
&lt;br /&gt;
== Cell scoring ==&lt;br /&gt;
&lt;br /&gt;
Cells (teams) score independently — see [[Game:Cells]]. A cell&lt;br /&gt;
triangle requires all three Delaunay vertices to be held by &#039;&#039;&#039;any&#039;&#039;&#039;&lt;br /&gt;
member of the cell.&lt;br /&gt;
&lt;br /&gt;
Solo cells (1 member) are excluded from the cell leaderboard and the&lt;br /&gt;
cell map view.&lt;br /&gt;
&lt;br /&gt;
== Streaks ==&lt;br /&gt;
&lt;br /&gt;
A capture streak counts consecutive days on which you captured at&lt;br /&gt;
least one payphone (Sydney time). Streak is &amp;quot;alive&amp;quot; if your last&lt;br /&gt;
capture was today or yesterday. Milestones at 7, 14, 30, 60, 100&lt;br /&gt;
days trigger an in-game alert. There are also badges at 7, 14, and&lt;br /&gt;
30 days — see [[Game:Badges]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Game]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://wiki.payphonetag.com/index.php?title=Cells&amp;diff=19</id>
		<title>Cells</title>
		<link rel="alternate" type="text/html" href="https://wiki.payphonetag.com/index.php?title=Cells&amp;diff=19"/>
		<updated>2026-05-03T02:16:57Z</updated>

		<summary type="html">&lt;p&gt;Alex: Alex moved page Game:Cells to Cells without leaving a redirect: Drop Game: pseudo-namespace prefix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Cells are the option team mechanic with most active players joining one. A cell pools its members&#039; held phones for the purpose of cell triangles and cell territory. As of writing there are over &#039;&#039;&#039;one hundred active cells&#039;&#039;&#039; on the game; the live count is on the &#039;&#039;&#039;CELLS&#039;&#039;&#039; tab at [https://payphonetag.com payphonetag.com].&lt;br /&gt;
&lt;br /&gt;
== Forming a cell ==&lt;br /&gt;
&lt;br /&gt;
* Any logged-in player can create a cell.&lt;br /&gt;
* Each cell has:&lt;br /&gt;
** A &#039;&#039;&#039;4-character tag&#039;&#039;&#039; (uppercase letters/digits, e.g.  &amp;lt;code&amp;gt;WOLF&amp;lt;/code&amp;gt;&lt;br /&gt;
** A &#039;&#039;&#039;name&#039;&#039;&#039; (free text)&lt;br /&gt;
** A &#039;&#039;&#039;colour&#039;&#039;&#039; picked from a fixed palette; each colour is unique across all cells, so the palette caps the number of cells visible on the cell-map view.&lt;br /&gt;
&lt;br /&gt;
* Membership is small — currently a max of 12 agents can exists in a cell&lt;br /&gt;
== Roles ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Role !! Can do&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Handler&#039;&#039;&#039; (creator) || everything: rename, recolour, kick,&lt;br /&gt;
promote, disband&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Runner&#039;&#039;&#039; || kick members&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Member&#039;&#039;&#039; || hold phones for the cell, leave at any time&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Handlers are succession-aware: if a Handler is purged for inactivity, the longest-tenured Runner (or Member) inherits the Handler role automatically.&lt;br /&gt;
&lt;br /&gt;
== Cell scoring ==&lt;br /&gt;
&lt;br /&gt;
See [[Game:Scoring#Cell_scoring]]. In short: cell holdings + cell triangles + cell territory area. A cell triangle counts when all three Delaunay vertices are held by &#039;&#039;&#039;any&#039;&#039;&#039; cell member at the moment of evaluation.&lt;br /&gt;
&lt;br /&gt;
== Map view ==&lt;br /&gt;
&lt;br /&gt;
The CELLS toggle on the map (top-right of https://payphonetag.com) switches between Individual view (everyone&#039;s emoji&lt;br /&gt;
on their captures) and Cells view (cell-coloured rings, territory fills, perimeter borders).&lt;br /&gt;
&lt;br /&gt;
== Solo cells ==&lt;br /&gt;
&lt;br /&gt;
A 1-member cell is &amp;quot;solo&amp;quot; and is excluded from the cell leaderboard and the cells map view. This is to prevent the game from having lots of single agent cells.&lt;br /&gt;
&lt;br /&gt;
[[Category:Game]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://wiki.payphonetag.com/index.php?title=Badges&amp;diff=18</id>
		<title>Badges</title>
		<link rel="alternate" type="text/html" href="https://wiki.payphonetag.com/index.php?title=Badges&amp;diff=18"/>
		<updated>2026-05-03T02:16:57Z</updated>

		<summary type="html">&lt;p&gt;Alex: Alex moved page Game:Badges to Badges without leaving a redirect: Drop Game: pseudo-namespace prefix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;    There are currently &#039;&#039;&#039;24 badges&#039;&#039;&#039; in the game. They are&lt;br /&gt;
    awarded automatically — on capture, once a day at the rank-snapshot&lt;br /&gt;
    time, and at startup as a backfill. The list below was scraped from&lt;br /&gt;
    [https://payphonetag.com payphonetag.com]&#039;s live badge endpoint at&lt;br /&gt;
    seed time and may drift; the canonical version with current holders&lt;br /&gt;
    is on the &#039;&#039;&#039;RANKS → BADGES&#039;&#039;&#039; tab in the game.&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: 0 auto;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:3em&amp;quot; | Badge !! Name !! Earned by&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 🩸 || &#039;&#039;&#039;First Blood&#039;&#039;&#039; || Make your first capture&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 🔰 || &#039;&#039;&#039;Rookie&#039;&#039;&#039; || Capture 10 phones&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 🎯 || &#039;&#039;&#039;Operator&#039;&#039;&#039; || Capture 25 phones&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 🎖️ || &#039;&#039;&#039;Veteran&#039;&#039;&#039; || Capture 50 phones&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 💯 || &#039;&#039;&#039;Century&#039;&#039;&#039; || Capture 100 phones&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 👑 || &#039;&#039;&#039;Warlord&#039;&#039;&#039; || Capture 250 phones&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 🦹 || &#039;&#039;&#039;Thief&#039;&#039;&#039; || Steal 10 phones&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | ⚔️ || &#039;&#039;&#039;Raider&#039;&#039;&#039; || Steal 50 phones&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 🔒 || &#039;&#039;&#039;Iron Grip&#039;&#039;&#039; || Hold a phone for 30 days&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 🗺️ || &#039;&#039;&#039;Explorer&#039;&#039;&#039; || Capture in 10 postcodes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 🔄 || &#039;&#039;&#039;Reclaimer&#039;&#039;&#039; || Reclaim 10 phones&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 😈 || &#039;&#039;&#039;Nemesis&#039;&#039;&#039; || Steal from the same player 5 times&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 📐 || &#039;&#039;&#039;Surveyor&#039;&#039;&#039; || Complete your first triangle&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 📅 || &#039;&#039;&#039;Week Warrior&#039;&#039;&#039; || Achieve a 7-day streak&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 🔥 || &#039;&#039;&#039;Fortnight&#039;&#039;&#039; || Achieve a 14-day streak&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 🗓️ || &#039;&#039;&#039;Monthly Grinder&#039;&#039;&#039; || Achieve a 30-day streak&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 🌉 || &#039;&#039;&#039;Sydney Sider&#039;&#039;&#039; || Capture a phone in NSW&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | ☀️ || &#039;&#039;&#039;Sunshine State&#039;&#039;&#039; || Capture a phone in QLD&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | ☕ || &#039;&#039;&#039;Melburnian&#039;&#039;&#039; || Capture a phone in VIC&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 🦢 || &#039;&#039;&#039;West Coaster&#039;&#039;&#039; || Capture a phone in WA&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 🍷 || &#039;&#039;&#039;South Aussie&#039;&#039;&#039; || Capture a phone in SA&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 🐊 || &#039;&#039;&#039;Top Ender&#039;&#039;&#039; || Capture a phone in NT&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 🏔️ || &#039;&#039;&#039;Islander&#039;&#039;&#039; || Capture a phone in TAS&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; font-size:1.4em&amp;quot; | 🏛️ || &#039;&#039;&#039;Capital Agent&#039;&#039;&#039; || Capture a phone in ACT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
    == Browsing badge holders ==&lt;br /&gt;
&lt;br /&gt;
    The full holders list per badge is on the game site&#039;s &#039;&#039;&#039;RANKS →&lt;br /&gt;
    BADGES&#039;&#039;&#039; tab. When the game&#039;s leaderboard JSON endpoints are live,&lt;br /&gt;
    this page can embed live holder counts via parser tags&lt;br /&gt;
    (see [[Help:Parser_tags]]).&lt;br /&gt;
&lt;br /&gt;
    [[Category:Game]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
</feed>